About

I am a 3D character artist involved in creating characters and creatures for both game and film industries. I actively take part in development of software.

Skills/Software

Skills

  • High Poly Modeling
  • Low Poly Modeling
  • Displacement Mapping
  • Normal Mapping
  • Organic Modeling

Software

  • Maya
  • Mudbox
  • Photoshop
  • UV Layout
  • Santiago Orgaz xNormal
  • Roadkill UV Tool
  • TopoGun

You can contact me

email About

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linkedin About